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Unreal world cultures map
Unreal world cultures map












The usual response is to either sell the meat within two or three days of cooking it, or to preserve the meat, but preserving food is not straightforward. Typically, you can only eat about 10% of the meat from a reindeer or 5% of the meat from an elk before it goes off. Be prepared to lose most of the meat from a hunt due to spoilage. Summertime is much less dangerous, but you need to take into consideration that your food will spoil very quickly in the warm weather, starting to deteriorate within two or three days. Thin ice during the spring melt is as dangerous as anything else in the game, since it can break very unpredictably, leaving you numbingly cold and on your way to freezing to death unless you immediately start a fire and warm yourself up. It's still cold enough that food spoils slowly and in the early spring the air is dry enough to preserve meat through drying, which is useful for a survivor who succeeds at hunting early on. But there is still snow, frozen rivers and coasts, and (in early spring) frozen ground to contend with. Spring starts just as winter starts to ease up, so you can run around without wearing too much warm clothing on or without skis. Freezing to death is a real risk, especially if you get soaked in cold water like from falling through thin ice. The period from late autumn through to late spring is one where much of URW is freezing, including frozen rivers and coasts, frozen ground for the coldest parts, lots of snow everywhere slowing you down, and no plants to forage. The weather makes an enormous difference to your play, especially the cold. You have a choice of the traditional four seasons, spring, summer, autumn, and winter. Your choice of gender and player portrait is purely cosmetic, and has no in-game effects. Njerpez are always hostile, but sometimes will run away if they don't fancy a fight. They are also close to the Njerpezit, the foreign slavers who are based in the south-eastern corner of the map, so Njerpez are a common threat in Eastern lands. Hunting, trapping, and woodsman skills are common. They live in the forests towards the east, and tend to have good physical stats, with Kaumo being the largest and strongest strongest people in the game (and most popular choice for a survivor). You can normally buy anything in Driik lands except for culture-specific items.Įastern cultures: Kaumolainen (Kaumo), Kiesseläinen (Kiesse), Reemiläinen (Reemi). They have low physical stats, and tend to do more trading, except for Islanders who are excellent fishers but poor otherwise. The western peoples live along the western coast and the archipelago at the south-western corner of the map. Western cultures: Driikiläinen (Driik), Sartolainen (Sarto), Koivulainen (Koivu), Islanders. They tend to be small, lacking in strength, but with very high agility, dexterity, and speed, making them nimble hunters and excellent bowmen.

unreal world cultures map

Instead, people tend to live in 'kota', tents made out of furs stretched over a frame. The northern peoples are more nomadic than other cultures, and wooden buildings (and the skills and tools to build them) is much harder to find there. Northern cultures: Kuikka-Tribe, Owl-Tribe, Seal-Tribe.

unreal world cultures map

The kind of settlements you find in the world vary greatly depending on their culture, so this matters a lot for your starting location. They tend to have broadly similar stats as well, but each culture is distinct.

unreal world cultures map

What group your culture belongs to makes a thematic difference to your survivor, such as how they look. There are three broad cultural groups playable in URW. 'Avg' is the average over a large amount of rolls, 'Best' is the highest aggregate stats that was rolled during the test. It gives you a handy overview of the kind of stats you should expect from a survivor from each culture. Here is the most important chart from that document (thanks to tedomedo for compiling this). Here is a comprehensive guide to starting stats for the different cultures which seems to apply for the current version of the game. Other choices can be made for a very specific type of game (say, Islander or Seal-Tribe for someone depending on fishing), for roleplay, or for a challenge (Driik are considered the hardest culture to play). The most popular choices are Kaumolainen, because they are the strongest, or Owl-Tribe, who have the best overall stats but low strength. Your starting stats are the most important influence on your starting skills, so stats are the main thing people take into consideration when choosing a culture. The equipment doesn't matter a lot because you'll be replacing it pretty soon and the choice of starting scenario has more influence on what you get. Each culture gives a different range of statistics, starting skill bonuses, and starting equipment.














Unreal world cultures map